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Animal kickstarter information

Ranching is a new idea in the Pachan Clan needing the help of several Pachan Clan members.

Interact with wild animals and tame them by attuning to their melodies; invite them to live in the Clan; ride tamed animals and call them over to you.

Take care of animals; understand their unique statistics and improve them by breeding new generations.


Befriending Wild Animals[]

Animal Friendship 3

Starting from the 2nd day of Spring, interact with any wild animal to spark Okka Okka's idea: "Animal Friendship". It will require Plant Fiber Plant Fiber (20) to research this idea. After 1 day, Okka Okka will complete their research and give a Flute Flute.

Animal Taming 1

Interact with wild animals and Attune to the wild animal's melody in a mini-game: Play the flute only when the white rings touch the center ring with the animal's icon. Each species of animal has a different melody.

Play the flute to a wild animal once a day. Each successful time the melody is played to the animal, their Attune Note music note meter will fill up slowly. Fill the animal's Attune Note music notes to spark another idea from Okka Okka: "Animal Riding".

Riding Tamed Animals[]

The first time a wild animal becomes tamed, Okka Okka will have the Animal Riding Animal Riding Idea. It will require (10) Plant Fiber Plant Fiber, and (3) of Root L Any Root, and a total Clan prosperity of at least 10,000 Prosperity. Okka will finish research on "Animal Riding" in 2 days.

In the interaction menu with any tamed animal, choose "Ride" to select that animal as your mount. This can be done with any eligible animal, even if they are not currently living on your ranch, however, only the tamed animals currently living with will be able to be called by the Calling Horn Calling Horns.

Invite Tamed Animals to Live Together[]

Animal Taming 2

Animal Taming Animal Taming is an idea had by Croll Croll to invite tamed animals to live in the village. Researching the idea will require Wood wood (40), Stone stone (30) and the Clan will need to have a total Clan prosperity of at least 4,250 Prosperity.

Croll will need 2 days to research, and then will offer to build a Small Animal Shed. The first Small Animal Shed is built for free, but building more Animal Sheds, or upgrading existing Animal Sheds will cost both Contribution Points and Resource Materials.

As long as there is an Animal Shed with available space, an animal that has been tamed from the wild can be invited to the Clan.

Buildings for Animals[]

Name Unlocked by: Materials Contribution points
Small Animal Shed
Small Animal Shed

After Croll's idea for animal taming. You can build the first one for free directly after completing the idea.

It has space for four animals.

Wood Wood (30)

Stone Stone (20)

Contribution 500
Medium Animal Shed
Medium Animal Shed

Upgrade the small animal shed.

It has space for seven animals.

Flint Flint (30)

Plant Fiber Plant Fiber (50)

Contribution 3000
Large Animal Shed
Large Animal Shed

Upgrade the medium animal shed.

It has space for ten animals.

Hardwood Hardwood (50)

Stone Stone (100)

Contribution 12,000

Animal Taming Better[]

Different wild animals have a different amount of Attune Note music notes. Some young animals have less notes than a fully-grown adult animal so they can be tamed faster, but will need to grow up before they can give any animal produce.

The Player only has 4 chances a day to play the flute for a wild animal; however, the Player can cancel the interaction as long as there have been no notes played. When unfamiliar with an animal's melody, start the melody but don't play any notes, listen through the music and then press the ("esc") escape button to cancel.

There are Accessories Accessories that give more friendship when attuning an animal:

Name Description Starting Bonus Bonded Bonus Obtain By Upgrade Yes/No? Cost to Upgrade/ Craft
Gentle Touch Bangle
Gentle Touch Bangle
Imbued with a power that gives more friendship when attuning an animal. +5 Animal Friendship +7 Animal Friendship, +1 Riding Mastery Complete Befriending Beasts Prophecy Yes -
Silver Gentle Touch Bangle
Silver Gentle Touch Bangle
+10 Animal Friendship, +1 Riding Mastery +13 Animal Friendship, +3 Riding Mastery Upgrade Gentle Touch Bangle Gentle Touch Bangle Yes

Silver Silver (15)
Peridot Peridot (15)
Contribution 2550

Electrum Gentle Touch Bangle
Electrum Gentle Touch Bangle
+16 Animal Friendship, +3 Riding Mastery +20 Animal Friendship, +6 Riding Mastery Upgrade Silver Gentle Touch Bangle Silver Gentle Touch Bangle No

Silver Silver (30)
Gold Gold (20)
Peridot Peridot (25)
Contribution 6750

Caring for Animals[]

Caring for animals means to keep them fed, keep their animal sheds clean, and to heal them with medicine if they become sick.

Feeding Animals[]

Trough

Animals eat Plant Fiber, Hay Bales, or any Grain. Animals will eat freely if there are any weeds or Grass Sprouts growing outside (Grass and weeds do not grow during winter). There is also a trough inside every animal shed that can be filled by the Player by hand, or filled automatically if a Granary Granary is built and is stocked with Plant Fiber, Hay Bales, or any Grains.

Hungry Animal Hand Feed

If animals do not have access to food for several days, the animal will have a "Hungry" status. Hungry animals will have the option to be hand-fed by the Player directly to alleviate their hunger. Animals will become hungry if they are fenced in an area with no weeds or Grass Sprouts growing outside, and have no food in their trough to eat.

Sick Animals[]

Occasionally piles of filth will accumulate inside the Animal Shed. Interact with the filth pile to clean it up and receive 1 poop per animal filth pile cleaned. Failing to clean up the filth will make it more likely that the animals in that shed will become sick.

When an animal is sick, they will no longer interact with the Player or give animal produce. Hold Cold Medicine Cold Medicine , Flea Repellent Flea Repellent , Tummy Medicine Tummy Medicine , or Willow Bark Medicine Willow Bark Medicine and interact with the animal to cure them. The first time an animal becomes sick, a smoke signal from Ada Ada will give the Player the recipes for each medicine type.

Menu Animals Sick

In the Main Menu, the "Journal" tab has an option for "Animals". On the "Animals" menu tab is a list of all animals that will show if an animal is sick. As well as icons to represent if they are sick with: Tummy problems, Fleas, or a Cold. Hungry status will also be shown if the animal is hungry.


Ways to Boost Animal Friendship[]

In the Journal menu under the Animals tab: Every current animal living in the village is displayed with critical information. The far right of the menu keeps track of which animals have received interaction Message Icon which boosts friendship daily. Playing the Flute Flute for animals will also boost their friendship when played 2 times for them each in-game week.

Cooking Cooking dishes with the + Animal Friendship buff will boost friendship gain only when doing an action (such as daily interaction or playing the flute) while the buff is active.

Dishes that Boost Animal Friendship
Congee
Congee
Wild Rice Wild Rice (1)
Herb L Any Herb (1)
122 Stamina + 6 Animal Friendship
Hardtack
Hardtack
Flour L Any Flour (1) 64 Stamina + 4 Animal Friendship


Accessories Accessories with the + Animal Friendship buff will boost friendship gain only when doing an action (such as daily interaction or playing the flute) while the buff is active.

Name Description Starting Bonus Bonded Bonus Obtain By Upgrade Yes/No? Cost to Upgrade/ Craft
Cheetah Bracelet
Cheetah Bracelet
Imbued with a power that increases your mount's speed. +5 Riding Mastery +7 Riding Mastery, +1 Animal Friendship Complete Sharing with Animals Prophecy Yes -
Gold Cheetah Bracelet
Gold Cheetah Bracelet
+10 Riding Mastery, +1 Animal Friendship +13 Riding Mastery, +3 Animal Friendship Upgrade Cheetah Bracelet Cheetah Bracelet Yes

Gold Gold (15)
Agate Agate (15)
Contribution 2400

Electrum Cheetah Bracelet
Electrum Cheetah Bracelet
+16 Riding Mastery, +3 Animal Friendship +20 Riding Mastery, +6 Animal Friendship Upgrade Gold Cheetah Bracelet Gold Cheetah Bracelet No

Silver Silver (20)
Gold Gold (30)
Agate Agate (25)
Contribution 5500

Earrings of the Beasts
Earrings of the Beasts
Only riders who've proved their mastery of many animals can wear this. +5 Animal Friendship, +5 Food Making +7 Animal Friendship, +7 Food Making Win races with 3 different animals. No -
Unbeatable Rider Toe Ring
Unbeatable Rider Toe Ring
Mount and rider become one to outrace the wind. +5 Animal Friendship, +5 Endurance +8 Animal Friendship, +8 Endurance Win 3 consecutive Races No -

The one way to instantly boost any animal's friendship to max hearts is by giving the animal a Golden Pomegranate Golden Pomegranate. Golden Pomegranates can only be obtained after the majority of all progress in the game. They also are limited to only having the chance to obtain only 1 per limited time a season.

Animal Stats[]

Each Barn Animal has 3 categories of statistics. Base Quality, Base Production, Base Speed. Every animal has at least 1 level in each statistic. There is no way to increase the level of animal's statistics, but through breeding, offspring can be born with increases to each statistic's level.

Base Quality is the quality of animal produce that animal will give.

Base Production is the number of days that it takes for the animal to give more produce. The higher the Base Production level is, the more frequently the animal will give produce.

Base Speed is the speed that the animal moves when riding them as a mount. The higher the Base Speed level is, the faster the animal will move when riding them, including during Racing Racing competitions.


Breeding Animals[]

The first time an animal reaches 6 hearts, Tetih Tetih will have the Breeding Pen (Idea) Breeding Pen Idea. It will require Flint Flint (50), Wood Wood (30), Plant Fiber Plant Fiber (20), and a total Clan prosperity of at least 50,000 Prosperity. The first Breeding Pen Breeding Pen is built for free, but building more will cost both Contribution Points and Resource Materials, and can be built by talking to Croll Croll.

Breeding Combinations Result

Breeding animals requires 1 25x25 male and 1 25x25 female of the same species at 6 hearts or more. The child born between them could be either 25x25 male or 25x25 female, and (if the parents are different color variations) could be either color of the parents.

The stats of the offspring are guaranteed to have the highest stats level of their parents, and could possibly be born with +1 stat higher than their parents in any of the 3 stats (Base Quality, Base Production, Base Speed). At least 1 stat is guaranteed to be +1 higher for the newborn than their parents, but it's not very likely to get more than just 1 stat will be boosted.

Once selected the parents will disappear into the breeding pen. Parents will give birth after 3 days in the Breeding Pen. The same parents can then be selected to breed again after 3 days.

Baby Ibex will mature 9 days after they are born.



All Barn Animals[]

Animal Rarity:

  • R = Rare
  • L = Legendary
Name Type Variations Produce Location
Brown Bison
Bison
Mount

Barn Animal
  • Bison Brown Brown
  • Bison Sambayon Sambayon
  • Bison Dulce de Leche Dulce de Leche
  • Bison Bark Bark
  • Bison Brown Fluffy Brown Fluffy
  • Bison Pale Pale
  • Bison Dust Cloud Dust Cloud
  • Bison Golden Golden (R)
  • Bison Chicle Chicle (R)
  • Bison Sky Cloud Sky Cloud (L)
Bison Fur
Bison Fur
Savanna
Savanna
Orange Guanaco
Guanaco
Mount

Barn Animal
  • Guanaco Orange Orange
  • Guanaco Rocky Rocky
  • Guanaco Dirt Dirt
  • Guanaco Ash Ash
  • Guanaco Mustard Mustard
  • Guanaco Night Night
  • Guanaco Day Day
  • Guanaco Golden Golden (R)
  • Guanaco Fiery Fiery (R)
  • Guanaco Icy Icy (L)
Guanaco Fur
Guanaco Fur
Savanna
Savanna
Dun Steppe Horse
Horse
Mount

Barn Animal
  • Steppe Horse Light Dust Light Dust
  • Steppe Horse Ochre Ochre
  • Steppe Horse Spotted Spotted
  • Steppe Horse Mud Mud
  • Steppe Horse Dun Dun
  • Steppe Horse Night Night
  • Steppe Horse Day Day
  • Steppe Horse Golden Golden (R)
  • Steppe Horse Cloudy Day Cloudy Day (R)
  • Steppe Horse Starry Night Starry Night (L)
Horse Manure
Horse Manure
Found in the Caves Caves past the Horse Totem once unlocked.
Cocoa Ibex
Ibex
Mount

Barn Animal
  • Ibex Light Brown Light Brown
  • Ibex Dark Brown Dark Brown
  • Ibex Tramontana Tramontana
  • Ibex Mustard Mustard
  • Ibex Cocoa Cocoa
  • Ibex Cookie and Cream Cookies and Cream
  • Ibex Almond Chocolate Almond Chocolate
  • Ibex Golden Golden (R)
  • Ibex Shallow Waters Shallow Waters (R)
  • Ibex Spider Spider (L)
Ibex Milk
Ibex Milk
Horns
Horns
Forest
Forest
White Turquoise Junglefowl
Junglefowl
Barn Animal
  • Junglefowl Light Chocolate Light Chocolate
  • Junglefowl Dust Dust
  • Junglefowl Dark Chocolate Dark Chocolate
  • Junglefowl Mustard Mustard
  • Junglefowl Strawberry Strawberry
  • Junglefowl White Turquoise White Turquoise
  • Junglefowl Black Turquoise Black Turquoise
  • Junglefowl Golden Golden (R)
  • Junglefowl Amethyst Amethyst (R)
  • Junglefowl Grand Turquoise Grand Turquoise (L)
Junglefowl Egg
Junglefowl Egg
Junglefowl Feather
Junglefowl Feather
Jungle
Jungle
Orange Earth Ostrich
Ostrich
Mount

Barn Animal
  • Ostrich Deep Ocean Deep Ocean
  • Ostrich Light Dust Light Dust
  • Ostrich Grassy Green Grassy Green
  • Ostrich Orange Earth Orange Earth
  • Ostrich Mustard Mustard
  • Ostrich Snowy Snowy
  • Ostrich Ebony Ebony
  • Ostrich Golden Golden (R)
  • Ostrich Sapphire Sapphire (R)
  • Ostrich Rainbow Rainbow (L)
Ostrich Egg
Ostrich Egg
Ostrich Feather
Ostrich Feather
Savanna
Savanna
Brown Wild Boar
Wild Boar
Mount

Barn Animal
  • Wild Boar Brown Brown
  • Wild Boar Chocolate Chocolate
  • Wild Boar Camouflage Camouflage
  • Wild Boar Raspberry Raspberry
  • Wild Boar Gray Gray
  • Wild Boar White White
  • Wild Boar Black Black
  • Wild Boar Golden Golden (R)
  • Wild Boar Fiber Fiber (R)
  • Wild Boar Fire Fire (L)
Boar Fur
Boar Fur
Forest
Forest
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